screenshoot project keempat
screenshoot project ketiga
Gambar 2. Proses Identifikasi Sebuah Penyakit
Menggunakan eCliinic yang disertasi icon identifikasinya (Al-Jasmi et al., 2010)
Al-Jasmi, F., Moldovan,
L. & Clarke, J.T., 2010. Hunter Disease eClinic: Interactive,
Computer-Assisted, Problem-Based Approach to Insependent Learning About A Rare
Genetic Disease. Medical Education, 10(72).
Gambar 1. Proses Identifikasi Bagian Otak
Menggunakan Aplikasi Android (Sanchez-Rola & Zapirain, 2014)
Fuegen, S., 2012. The
Impact of Mobile Technologies on Distance Education. Technology Trends,
56(6): 49-53.
Epp, C.D., McEwen, R.,
Campigotto, R. & Moffatt, K., 2015. Information Practices and User
Interfaces: Student Use of an iOS Application in Special Education. Education
Information Technology.
Zhang, M., Trussell,
R.P., Gallegos, B. & Asam, R.R., 2015. Using Math Apps for Improving
Student Learning: An Exploratory Study in an Inclusive Fourth Grade Classroom. Technology
Trends, 59(2): 32-39.
Mubarok, f., 2015. Pengembangan
Media Pembelajaran Berbasis Mobile Application Menggunakan App Inventor pada
Mata Pelajaran Mekanika Teknik untuk Siswa Kelas X Studi Keahlian TGB Negeri 3
Yogyakarta. Skripsi. Yogyakarta: Jurusan Pendidikan Teknik Sipil dan
Perencanaan Universitas Negeri Yogyakarta.
Yusri, I.K., Goodwin,
R. & Mooney, C., 2015. Teachers and Mobile Learning Perception: Towards a
Conceptual Model of Mobile Learning for Training. Procedia - Social and
Behavioral Sciences, 176: 425-30.
Lim, C., Song, H.-D.
& Lee, Y., 2011. Improving the Usability of The User Interface for a
Digital Textbook Platform for Elementary-School Students. Education
Technology Research Development, 60: 159-73.
Sanchez-Rola, I. &
Zapirain, B.G., 2014. MobileNBM - Android Medical Mobile Application Designed
to Help in Learning How to Identify the Different Regions of Interest in the
Brain's White Matter. Medical Education, 14(148): 1472-6920.
Pedoman Wawancara Guru
Agus, R.N., 2010. Efektivitas Pembelajaran Matematika Melalui Pendekatan
Realistic Mathematics Education (RME) dengan Pemecahan Masalah dan Realistic
Mathematics Education (RME) Ditinjau dari Gaya Belajar.
Sanjaya, W.,
2006. Strategi Pembelajaran Berorientasi Standar Proses Pendidikan.
Jakarta: Kencana Prenada Media Group.
Schnittka,
C.G., Evans, M.A., Won, S.G.L. & Drape, T.A., 2015. After School Spaces:
Looking for Learning in All the Right Places. Res Science Education.